R&D

Lab

Version

2.0

Status

Active

Projects

031

Research & Development

Experiments

A playground for exploring new technologies, visual techniques, and creative boundaries.

Showing 31 experiments

LLM Video Understanding

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prototype

2026

LLM Video Understanding

This project is a Python CLI tool that analyzes videos and their transcripts, detecting scene boundaries and key frames, and uses a vision-language model to generate structured summaries in JSON/Markdown format.

WallMaster

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complete

2026

WallMaster

WallMaster is a mod for a modded Minecraft server that allows players to build structures in survival mode with a ghost preview feature. It is developed using Java 21 and NeoForge.

Aspect Ratio Calculator

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complete

2026

Aspect Ratio Calculator

Aspect-Ratios.xyz is a web app that helps users preview aspect ratios at specific resolutions, lock dimensions, and use templated presets, built for convenience in video cropping tasks.

AI Video Depth Estimation

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prototype

2026

AI Video Depth Estimation

CLI tool that generates depth-map videos from any footage using transformer-based monocular depth estimation, with grayscale + heatmap export modes.

Tubalytics

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in progress

2025

Tubalytics

Tubalytics is a tool designed to enhance YouTube video metadata using diarized transcripts. It allows users to generate metadata fields, smart templates, relevant tags, and track video performance.

AI Video/Image Upscaler

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prototype

2025

AI Video/Image Upscaler

A Python CLI tool that upscales videos and images using AI super-resolution models with optional audio preservation, and exports to H.264, H.265, ProRes 422/4444.

EZ Gif to WebP

⌘

prototype

2025

EZ Gif to WebP

A Python CLI tool that converts videos, GIFs, and images into WebP using ffmpeg + libwebp, with controls for quality, lossless mode, trimming, FPS, looping, and export path defaults.

Art Deco Hotel Hallway

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complete

2021

Art Deco Hotel Hallway

The project features a modeled Art Deco hotel hallway created in Cinema 4D, with texturing and rendering completed in Redshift, utilizing both custom and downloaded materials from Substance Source.

Self Portrait

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complete

2021

Self Portrait

This project involves a series of photographs processed in RealityCapture to create a mesh, followed by retopology in ZBrush, and final rendering in Cinema 4D with Redshift.

Particle Advection

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complete

2021

Particle Advection

Particle Advection is an experiment demonstrating particle movement across a grid of pill-shaped meshes using a Cloner object influenced by a particle simulation with advection and turbulence effects.

Dragonslayer Sword from "Berserk"

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complete

2021

Dragonslayer Sword from "Berserk"

The project involved modeling the Dragonslayer Sword from "Berserk" in Cinema 4D, texturing in Substance Painter, and rendering with Redshift.

Soft Lighting - Interior Window

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complete

2019

Soft Lighting - Interior Window

This interior window scene was built in Cinema 4D and rendered in Redshift

Minimalistic Interior Bathroom

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complete

2019

Minimalistic Interior Bathroom

Modeled in Cinema 4D. Textured with Substance Designer and Redshift. Rendered in Redshift.

3D Pickle

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complete

2019

3D Pickle

The project is a 3D pickle modeled in Cinema 4D, with a procedural texture created using Substance Designer.

Medieval Well

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complete

2019

Medieval Well

This project is a 3D scene of a medieval well created in Cinema 4D, utilizing a Voronoi Fracture Object for the well and assets from Quixel Megascans for the bucket and ground.

3D Tool Bench

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complete

2019

3D Tool Bench

This scene was textured in Cinema 4D and rendered with Redshift Render Engine

Wooden Owl Sculpture

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complete

2019

Wooden Owl Sculpture

The Wooden Owl Sculpture project involved photoscanning a wooden owl statue, retopologizing the mesh in ZBrush, texturing in Substance Painter, and rendering in Cinema 4D with Redshift.

Photorealistic Wooden Spoon

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complete

2020

Photorealistic Wooden Spoon

This model was created from scratch in Cinema 4D and textured in Substance Painter.

Photorealistic Baseball Bat

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complete

2020

Photorealistic Baseball Bat

This model was created from scratch in Cinema 4D and textured in Substance Painter.

Demon w/ Caitlin Shortelle

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complete

2018

Demon w/ Caitlin Shortelle

I teamed up with Makeup Artist Lindsey Interrante, Hair Stylist Ashley Sedmak, and Caitlin Shortelle for this demon-inspired photoshoot

3D Mock "Sonic the Hedgehog" Cereal

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complete

2018

3D Mock "Sonic the Hedgehog" Cereal

This project was for a fake cereal inspired by the video game "Sonic the Hedgehog. The designs were made in Photoshop, textured and rendered in Cinema 4D and Redshift.

Photorealistic Study

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complete

2019

Photorealistic Study

This scene was created in Cinema 4D and Redshift Render.

Underwater Shark Attack

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complete

2016

Underwater Shark Attack

This scene was created with a combination of photobashing in Photoshop, and creating a base scene in Cinema 4D

Stranded Astronaut

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complete

2016

Stranded Astronaut

This piece was inspired by the Brand New album "Deja Entendu". It was created with a combination of photobashing in photoshop, and 3D elements in Cinema 4D

Prince of all Saiyans - Beer

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complete

2020

Prince of all Saiyans - Beer

A mock 3D render of a Dragon Ball Z inspired beer.

Brick and Timber Apartment

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complete

2021

Brick and Timber Apartment

This apartment was rendered in Cinema 4D and Redshift.

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Contact

Paul is focusing on the intersection of technology and creativity. He is a partner at Epicly AI, an AI-powered platform for creating engaging digital content and a Creative Director at  Omnislash Visual, a visual branding and design studio.

Email

driventocreatepodcast@gmail.com

Phone

203-693-1275