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3D Rendering

complete

Dragonslayer Sword from "Berserk"

3D model prop of sword

The project involved modeling the Dragonslayer Sword from "Berserk" in Cinema 4D, texturing in Substance Painter, and rendering with Redshift.

Cinema 4D
Substance Painter
Redshift Render
paul-melluzzo-dragonslayersword-0001.jpg

The sword was modeled from scratch in Cinema 4D. All texturing was done in Substance Painter and then rendered in Redshift.

Interested in this experiment?

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Contact

Paul is focusing on the intersection of technology and creativity. He is a partner at Epicly AI, an AI-powered platform for creating engaging digital content and a Creative Director at  Omnislash Visual, a visual branding and design studio.

Email

driventocreatepodcast@gmail.com

Phone

203-693-1275